Antlr.Runtime.Tree.ITreeAdaptor Interface Reference

How to create and navigate trees. Rather than have a separate factory and adaptor, I've merged them. Makes sense to encapsulate. More...

Inheritance diagram for Antlr.Runtime.Tree.ITreeAdaptor:

Inheritance graph
[legend]

List of all members.

Public Member Functions

object Create (IToken payload)
 Create a tree node from Token object; for CommonTree type trees, then the token just becomes the payload.
object DupNode (object treeNode)
 Duplicate a single tree node.
object DupTree (object tree)
 Duplicate tree recursively, using DupNode() for each node.
object GetNilNode ()
 Return a nil node (an empty but non-null node) that can hold a list of element as the children. If you want a flat tree (a list) use "t=adaptor.nil(); t.AddChild(x); t.AddChild(y);".
object ErrorNode (ITokenStream input, IToken start, IToken stop, RecognitionException e)
 Return a tree node representing an error. This node records the tokens consumed during error recovery. The start token indicates the input symbol at which the error was detected. The stop token indicates the last symbol consumed during recovery.
bool IsNil (object tree)
 Is tree considered a nil node used to make lists of child nodes?
void AddChild (object t, object child)
 Add a child to the tree t. If child is a flat tree (a list), make all in list children of t.
object BecomeRoot (object newRoot, object oldRoot)
 If oldRoot is a nil root, just copy or move the children to newRoot. If not a nil root, make oldRoot a child of newRoot.
object RulePostProcessing (object root)
 Given the root of the subtree created for this rule, post process it to do any simplifications or whatever you want. A required behavior is to convert ^(nil singleSubtree) to singleSubtree as the setting of start/stop indexes relies on a single non-nil root for non-flat trees.
int GetUniqueID (object node)
 For identifying trees. How to identify nodes so we can say "add node to a prior node"?
object BecomeRoot (IToken newRoot, object oldRoot)
 Create a node for newRoot make it the root of oldRoot. If oldRoot is a nil root, just copy or move the children to newRoot. If not a nil root, make oldRoot a child of newRoot.
object Create (int tokenType, IToken fromToken)
 Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG[$tokenLabel].
object Create (int tokenType, IToken fromToken, string text)
 Same as Create(tokenType,fromToken) except set the text too. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG[$tokenLabel, "IMAG"].
object Create (int tokenType, string text)
 Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG["IMAG"].
int GetNodeType (object t)
 For tree parsing, I need to know the token type of a node.
void SetNodeType (object t, int type)
 Node constructors can set the type of a node.
string GetNodeText (object t)
void SetNodeText (object t, string text)
 Node constructors can set the text of a node.
IToken GetToken (object treeNode)
 Return the token object from which this node was created.
void SetTokenBoundaries (object t, IToken startToken, IToken stopToken)
 Where are the bounds in the input token stream for this node and all children?
int GetTokenStartIndex (object t)
 Get the token start index for this subtree; return -1 if no such index.
int GetTokenStopIndex (object t)
 Get the token stop index for this subtree; return -1 if no such index.
object GetChild (object t, int i)
 Get a child 0..n-1 node.
void SetChild (object t, int i, object child)
 Set ith child (0..n-1) to t; t must be non-null and non-nil node.
object DeleteChild (object t, int i)
 Remove ith child and shift children down from right.
int GetChildCount (object t)
 How many children? If 0, then this is a leaf node.
object GetParent (object t)
 Who is the parent node of this node; if null, implies node is root.
void SetParent (object t, object parent)
int GetChildIndex (object t)
 What index is this node in the child list? Range: 0..n-1.
void SetChildIndex (object t, int index)
void ReplaceChildren (object parent, int startChildIndex, int stopChildIndex, object t)
 Replace from start to stop child index of parent with t, which might be a list. Number of children may be different after this call.


Detailed Description

How to create and navigate trees. Rather than have a separate factory and adaptor, I've merged them. Makes sense to encapsulate.

This takes the place of the tree construction code generated in the generated code in 2.x and the ASTFactory.

I do not need to know the type of a tree at all so they are all generic Objects. This may increase the amount of typecasting needed. :(

Definition at line 51 of file ITreeAdaptor.cs.


Member Function Documentation

object Antlr.Runtime.Tree.ITreeAdaptor.Create ( IToken  payload  ) 

Create a tree node from Token object; for CommonTree type trees, then the token just becomes the payload.

This is the most common create call. Override if you want another kind of node to be built.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, Antlr.Runtime.Tree.CommonTreeAdaptor, and Antlr.Runtime.Tree.TreeWizard.TreePatternTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.DupNode ( object  treeNode  ) 

Duplicate a single tree node.

Override if you want another kind of node to be built.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.DupTree ( object  tree  ) 

Duplicate tree recursively, using DupNode() for each node.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.GetNilNode (  ) 

Return a nil node (an empty but non-null node) that can hold a list of element as the children. If you want a flat tree (a list) use "t=adaptor.nil(); t.AddChild(x); t.AddChild(y);".

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.ErrorNode ( ITokenStream  input,
IToken  start,
IToken  stop,
RecognitionException  e 
)

Return a tree node representing an error. This node records the tokens consumed during error recovery. The start token indicates the input symbol at which the error was detected. The stop token indicates the last symbol consumed during recovery.

You must specify the input stream so that the erroneous text can be packaged up in the error node. The exception could be useful to some applications; default implementation stores ptr to it in the CommonErrorNode.

This only makes sense during token parsing, not tree parsing. Tree parsing should happen only when parsing and tree construction succeed.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

bool Antlr.Runtime.Tree.ITreeAdaptor.IsNil ( object  tree  ) 

Is tree considered a nil node used to make lists of child nodes?

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

void Antlr.Runtime.Tree.ITreeAdaptor.AddChild ( object  t,
object  child 
)

Add a child to the tree t. If child is a flat tree (a list), make all in list children of t.

Warning: if t has no children, but child does and child isNil then you can decide it is ok to move children to t via t.children = child.children; i.e., without copying the array. Just make sure that this is consistent with have the user will build ASTs. Do nothing if t or child is null.

This is for construction and I'm not sure it's completely general for a tree's addChild method to work this way. Make sure you differentiate between your tree's addChild and this parser tree construction addChild if it's not ok to move children to t with a simple assignment.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.BecomeRoot ( object  newRoot,
object  oldRoot 
)

If oldRoot is a nil root, just copy or move the children to newRoot. If not a nil root, make oldRoot a child of newRoot.

old=^(nil a b c), new=r yields ^(r a b c) old=^(a b c), new=r yields ^(r ^(a b c))

If newRoot is a nil-rooted single child tree, use the single child as the new root node.

old=^(nil a b c), new=^(nil r) yields ^(r a b c) old=^(a b c), new=^(nil r) yields ^(r ^(a b c))

If oldRoot was null, it's ok, just return newRoot (even if isNil).

old=null, new=r yields r old=null, new=^(nil r) yields ^(nil r)

Return newRoot. Throw an exception if newRoot is not a simple node or nil root with a single child node--it must be a root node. If newRoot is ^(nil x) return x as newRoot.

Be advised that it's ok for newRoot to point at oldRoot's children; i.e., you don't have to copy the list. We are constructing these nodes so we should have this control for efficiency.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.RulePostProcessing ( object  root  ) 

Given the root of the subtree created for this rule, post process it to do any simplifications or whatever you want. A required behavior is to convert ^(nil singleSubtree) to singleSubtree as the setting of start/stop indexes relies on a single non-nil root for non-flat trees.

Flat trees such as for lists like "idlist : ID+ ;" are left alone unless there is only one ID. For a list, the start/stop indexes are set in the nil node.

This method is executed after all rule tree construction and right before SetTokenBoundaries().

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

int Antlr.Runtime.Tree.ITreeAdaptor.GetUniqueID ( object  node  ) 

For identifying trees. How to identify nodes so we can say "add node to a prior node"?

Even BecomeRoot is an issue. Ok, we could:

  1. Number the nodes as they are created?
  2. Use the original framework assigned hashcode that's unique across instances of a given type. WARNING: This is usually implemented either as IL to make a non-virt call to object.GetHashCode() or by via a call to System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode(). Both have issues especially on .NET 1.x and Mono.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.BecomeRoot ( IToken  newRoot,
object  oldRoot 
)

Create a node for newRoot make it the root of oldRoot. If oldRoot is a nil root, just copy or move the children to newRoot. If not a nil root, make oldRoot a child of newRoot.

Return node created for newRoot.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.Create ( int  tokenType,
IToken  fromToken 
)

Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG[$tokenLabel].

This should invoke createToken(Token).

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.Create ( int  tokenType,
IToken  fromToken,
string  text 
)

Same as Create(tokenType,fromToken) except set the text too. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG[$tokenLabel, "IMAG"].

This should invoke createToken(Token).

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.Create ( int  tokenType,
string  text 
)

Create a new node derived from a token, with a new token type. This is invoked from an imaginary node ref on right side of a rewrite rule as IMAG["IMAG"].

This should invoke createToken(int,String).

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

int Antlr.Runtime.Tree.ITreeAdaptor.GetNodeType ( object  t  ) 

For tree parsing, I need to know the token type of a node.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

void Antlr.Runtime.Tree.ITreeAdaptor.SetNodeType ( object  t,
int  type 
)

Node constructors can set the type of a node.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

string Antlr.Runtime.Tree.ITreeAdaptor.GetNodeText ( object  t  ) 

void Antlr.Runtime.Tree.ITreeAdaptor.SetNodeText ( object  t,
string  text 
)

Node constructors can set the text of a node.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

IToken Antlr.Runtime.Tree.ITreeAdaptor.GetToken ( object  treeNode  ) 

Return the token object from which this node was created.

Currently used only for printing an error message. The error display routine in BaseRecognizer needs to display where the input the error occurred. If your tree of limitation does not store information that can lead you to the token, you can create a token filled with the appropriate information and pass that back. BaseRecognizer.GetErrorMessage

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

void Antlr.Runtime.Tree.ITreeAdaptor.SetTokenBoundaries ( object  t,
IToken  startToken,
IToken  stopToken 
)

Where are the bounds in the input token stream for this node and all children?

Each rule that creates AST nodes will call this method right before returning. Flat trees (i.e., lists) will still usually have a nil root node just to hold the children list. That node would contain the start/stop indexes then.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

int Antlr.Runtime.Tree.ITreeAdaptor.GetTokenStartIndex ( object  t  ) 

Get the token start index for this subtree; return -1 if no such index.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

int Antlr.Runtime.Tree.ITreeAdaptor.GetTokenStopIndex ( object  t  ) 

Get the token stop index for this subtree; return -1 if no such index.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.GetChild ( object  t,
int  i 
)

void Antlr.Runtime.Tree.ITreeAdaptor.SetChild ( object  t,
int  i,
object  child 
)

Set ith child (0..n-1) to t; t must be non-null and non-nil node.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.DeleteChild ( object  t,
int  i 
)

Remove ith child and shift children down from right.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, and Antlr.Runtime.Tree.BaseTreeAdaptor.

int Antlr.Runtime.Tree.ITreeAdaptor.GetChildCount ( object  t  ) 

How many children? If 0, then this is a leaf node.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

object Antlr.Runtime.Tree.ITreeAdaptor.GetParent ( object  t  ) 

Who is the parent node of this node; if null, implies node is root.

If your node type doesn't handle this, it's ok but the tree rewrites in tree parsers need this functionality.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

void Antlr.Runtime.Tree.ITreeAdaptor.SetParent ( object  t,
object  parent 
)

int Antlr.Runtime.Tree.ITreeAdaptor.GetChildIndex ( object  t  ) 

What index is this node in the child list? Range: 0..n-1.

If your node type doesn't handle this, it's ok but the tree rewrites in tree parsers need this functionality.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.

void Antlr.Runtime.Tree.ITreeAdaptor.SetChildIndex ( object  t,
int  index 
)

void Antlr.Runtime.Tree.ITreeAdaptor.ReplaceChildren ( object  parent,
int  startChildIndex,
int  stopChildIndex,
object  t 
)

Replace from start to stop child index of parent with t, which might be a list. Number of children may be different after this call.

If parent is null, don't do anything; must be at root of overall tree. Can't replace whatever points to the parent externally. Do nothing.

Implemented in Antlr.Runtime.Debug.DebugTreeAdaptor, Antlr.Runtime.Tree.BaseTreeAdaptor, and Antlr.Runtime.Tree.CommonTreeAdaptor.


The documentation for this interface was generated from the following file:

Generated on Wed Oct 1 14:13:34 2008 for ANTLR API by  doxygen 1.5.5